11/9/2023 0 Comments Monster catching games![]() New vegas is a much much better example of a fallout game with a captivating intro. I don't really enjjoy this game for the story, I like it because the gameplay is a lot of fun for me and the monsters are all great.Īlso, I personally think fallout 3 has one of the most boring intros to any game i've ever played and it made me not want to play the game after the first 10 minutes. Originally posted by Wigd:Aside from the games you listed being in completely different genres and going for a completely different tone as well as having extremely varying mechanics, I can kind of understand this criticism. And there isn't even any interesting visuals. Now, the Monster Sanctuary intro is just "long ago, I. They are just so interesting and inherently satisfying to watch. The words and actions present within the intros of these games are as difficult to forget as the moment you got punched in the face as a little kid. So much atmosphere, lore and personality in a matter of seconds. I have handled many games that used the first 2 mintues of the game to introduce just wholy ♥♥♥♥♥♥♥ ♥♥♥♥. The intro is literally an exposition-fest. So why even bother making those optional, just make them fun. UWU? You can skip encounters, but why would you do that, you are just going to be lacking materials, equipment and levels later on. Oh, thanks for explaining to me that hitting a wall causes it to be broken, I was thinking that this is some sort of a 1980s cartoon where the background is inanimate. You think I'm not going to know how to switch monsters and use their abilities and like. The first 2 hours is just people explaining things to you.
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